Use AD to control and use space to jump

Avoid the traps and enter the next door!

Updated 6 days ago
StatusReleased
PlatformsHTML5
Authortims1001
Made withUnity

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ass3build.zip 8 MB

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The game is a good idea, executed relatively well. The key with a game like this in my mind is that the challenge/fun should come from the mechanics themselves, not limitations with the player controller. The player controls for a game like this need to be very tight and predictable, however they were a little "floaty", unresponsive (not all jumps were registered), and it was difficult to be accurate with landing placement etc. I think with a better player controller, players can feel confident to remember the traps and beat the levels in a satisfying way, instead I found myself fighting the controller even though I knew the solution. 

Despite this, the graphics look nice, and there were a lot of levels implemented with various trap types, well done!