One Door
Use AD to control and use space to jump
Avoid the traps and enter the next door!
Download
Download
ass3build.zip 8 MB
Development log
- Documentation6 days ago
- Update10 days ago
- Game Testing18 days ago
- UI and Polish18 days ago
- Presentation and Graphics20 days ago
- Enemies/Interactions20 days ago
- Basic Level Blocking20 days ago
- Player movement20 days ago
Comments
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The game is a good idea, executed relatively well. The key with a game like this in my mind is that the challenge/fun should come from the mechanics themselves, not limitations with the player controller. The player controls for a game like this need to be very tight and predictable, however they were a little "floaty", unresponsive (not all jumps were registered), and it was difficult to be accurate with landing placement etc. I think with a better player controller, players can feel confident to remember the traps and beat the levels in a satisfying way, instead I found myself fighting the controller even though I knew the solution.
Despite this, the graphics look nice, and there were a lot of levels implemented with various trap types, well done!