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One Door
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Devlog
Documentation
June 03, 2025
by
tims1001
User guide: Use the AD keys to move forward and backward, and the space bar to jump. Avoid all traps and enter the door of the next level. Change of original concept: The possibility of having many di...
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Update
May 29, 2025
by
tims1001
Fix one bug in the game The player's spawn point should be on the brick...
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Game Testing
May 21, 2025
by
tims1001
Link to testing form: https://docs.google.com/forms/d/e/1FAIpQLScciUhaVn82EwAQuECB27ztQieyo8RCD3W_KPL7...
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UI and Polish
May 21, 2025
by
tims1001
This is the third devlog for my game One Door and it is about UI and polish. I designed the main menu interface of the game, including the options to start the game and exit. The menu uses pixelated b...
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Presentation and Graphics
May 20, 2025
by
tims1001
This is the fourth devlog for my game One Door and it is about presentation and graphics. I first designed the game's main menu, which includes options for starting the game and exiting. The interface...
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Enemies/Interactions
May 20, 2025
by
tims1001
This is the third devlog for my game One Door and it is about enemies and interactions. There are no enemies in my game, but traps instead. But my traps are not fixed or floating on the surface like i...
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Basic Level Blocking
May 20, 2025
by
tims1001
This is the second devlog for my game One Door and it is about basic level blocking. I added several basic obstacles, such as impassable walls, traps, and doors. Each obstacle has a clear visual ident...
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Player movement
May 20, 2025
by
tims1001
This is first devlog for my game "One Door" (game name is not the same with the devlog concept). The player is from itch.io, I found it from assets(Pixel Adventure). The player character moves around...
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Enter the door
April 11, 2025
by
tims1001
Overview Title: Enter the door Concept Statement: Players are in a mysterious space and need to successfully enter the door to escape from each unknown space, leading to an unknown fate. Through obser...
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